msu-skills

Skill · game-tools

determinism-audit

game-tools:determinism-auditone fileno MCP needed

Install just this skill

npx skills add NEXPACE-Limited/msu-skills --skill determinism-audit

Audits nondeterministic game behavior and flaky execution.

When it loads

Use when the same initial state and inputs produce different outcomes, a test fails intermittently or only under load, behavior differs by frame rate or machine, a replay diverges, or lockstep peers desynchronize. Establishes the required determinism boundary, reproduces and measures variance, isolates randomness, timing, async or thread ordering, state leakage, unordered iteration, and numeric drift, then reports verified causes and implements and stress-tests fixes only when requested.

What it ships

Besides its SKILL.md, this skill ships one file. Browse references/ on GitHub →