Skill · game-tools
determinism-audit
Install just this skill
npx skills add NEXPACE-Limited/msu-skills --skill determinism-auditAudits nondeterministic game behavior and flaky execution.
When it loads
Use when the same initial state and inputs produce different outcomes, a test fails intermittently or only under load, behavior differs by frame rate or machine, a replay diverges, or lockstep peers desynchronize. Establishes the required determinism boundary, reproduces and measures variance, isolates randomness, timing, async or thread ordering, state leakage, unordered iteration, and numeric drift, then reports verified causes and implements and stress-tests fixes only when requested.
What it ships
Besides its SKILL.md, this skill ships one file. Browse references/ on GitHub →